> For the complete documentation index, see [llms.txt](https://reasonfounddecoy.gitbook.io/mctantrum-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://reasonfounddecoy.gitbook.io/mctantrum-wiki/general/enchantments/advancedenchantments-ae/enchantments-list.md).

# Enchantments List

### Simple

Cost: 4,000 XP points

<table><thead><tr><th width="150">Enchantment</th><th width="150">Applies To</th><th width="150">Max Level</th><th>Description</th></tr></thead><tbody><tr><td>Strike</td><td>Swords, Bows, Crossbows, Tridents</td><td>III</td><td>Chance to strike lightning at the opponent</td></tr><tr><td>Aquatic</td><td>Helmets</td><td>I</td><td>Breathe under water</td></tr><tr><td>Experience</td><td>Tools</td><td>V</td><td>Chance to get more experience from ores</td></tr><tr><td>Hasten</td><td>Tools</td><td>III</td><td>Chance to gain haste after breaking blocks</td></tr><tr><td>Rebreather</td><td>Pickaxes</td><td>II</td><td>Chance to regain air when mining under water</td></tr><tr><td>Glowing</td><td>Helmets</td><td>I</td><td>Gives permanent night vision</td></tr><tr><td>Decapitation</td><td>Swords, Axes</td><td>III</td><td>Chance to have opponent's head drop on death</td></tr><tr><td>Forcefield</td><td>Swords</td><td>V</td><td>Chance to push away your opponent</td></tr><tr><td>Shuffle</td><td>Armor</td><td>III</td><td>Shuffles opponent's hotbar</td></tr><tr><td>Confusion</td><td>Axes</td><td>III</td><td>Chance to deal nausea to your victim</td></tr><tr><td>Etheral</td><td>Swords</td><td>III</td><td>Gain haste upon killing mobs</td></tr><tr><td>Insomnia</td><td>Swords</td><td>VII</td><td>Gives slowness, slow swinging, and confusion</td></tr><tr><td>Lightning</td><td>Bows</td><td>III</td><td>Chance to strike lightning at the opponent</td></tr><tr><td>Oxygenate</td><td>Pickaxes</td><td>I</td><td>Refills oxygen levels when breaking blocks under water</td></tr><tr><td>Thundering Blow</td><td>Swords</td><td>III</td><td>Can cause smite effect on your enemy</td></tr><tr><td>Headless</td><td>Swords</td><td>III</td><td>Victims have a chance of dropping their head on death</td></tr><tr><td>Obliterate</td><td>Swords</td><td>V</td><td>Extreme knockback</td></tr></tbody></table>

### Unique

Cost: 8,000 XP points

<table><thead><tr><th width="181.41022631803904">Enchantment</th><th width="150.07081862689287">Applies To</th><th width="150">Max Level</th><th>Description</th></tr></thead><tbody><tr><td>Replanter</td><td>Hoes</td><td>I</td><td>Replants crops when you break them</td></tr><tr><td>Berserk</td><td>Swords, Axes</td><td>V</td><td>Chance of strength and mining fatigue</td></tr><tr><td>Reflect</td><td>Armor</td><td>V</td><td>Absorb enemy damage and reflect it back</td></tr><tr><td>Featherweight</td><td>Swords, Axes</td><td>III</td><td>Chance to get a burst of haste</td></tr><tr><td>Ravenous</td><td>Swords, Axes</td><td>IV</td><td>Chance to regain hunger while fighting</td></tr><tr><td>Virus</td><td>Bows, Crossbows, Tridents</td><td>III</td><td>Chance of giving poison effect</td></tr><tr><td>Perish</td><td>Bows, Crossbows, Tridents</td><td>V</td><td>Chance to give the wither effect</td></tr><tr><td>Devour</td><td>Weapons</td><td>III</td><td>Chance to restore food while killing mobs</td></tr><tr><td>Lifebloom</td><td>Leggings</td><td>IV</td><td>Completely heals allies and truces on your death in 10 block radius</td></tr><tr><td>Famine</td><td>Weapons</td><td>IV</td><td>Chance to give your opponent the hunger effect</td></tr><tr><td>Obsidian Destroyer</td><td>Pickaxes</td><td>V</td><td>Chance to instantly break obsidian blocks</td></tr><tr><td>Ward</td><td>Armor</td><td>IV</td><td>Chance to absorb enemy damage and heal you</td></tr><tr><td>Curse</td><td>Chestplates</td><td>V</td><td>Gives strength, slowness, and resistance at low HP</td></tr><tr><td>EnderShift</td><td>Helmets, Boots</td><td>III</td><td>Gives speed/health boost at low HP</td></tr><tr><td>Explosive</td><td>Bows</td><td>V</td><td>Explosive arrows</td></tr><tr><td>Molten</td><td>Armor</td><td>IV</td><td>Chance of setting your attacker ablaze</td></tr><tr><td>Commander</td><td>Armor</td><td>V</td><td>Nearby allies are given haste</td></tr><tr><td>Self Destruct</td><td>Armor</td><td>III</td><td>When close to death, TNT spawns around you to end you and remove your dropped items</td></tr><tr><td>Sustain</td><td>Armor</td><td>IV</td><td>Chance to regain hunger when getting hit</td></tr><tr><td>Skill Swipe</td><td>Swords</td><td>V</td><td>Chance to steal some of your enemy's XP every time you damage them</td></tr><tr><td>Plague Carrier</td><td>Leggings</td><td>VIII</td><td>When near death, summons creepers and debuffs to avenge you</td></tr><tr><td>Virus</td><td>Bows</td><td>IV</td><td>Multiplies all wither and poison effects on the affected target</td></tr></tbody></table>

### Elite

Cost: 25,000 XP points

<table><thead><tr><th width="150">Enchantment</th><th width="150">Applies To</th><th width="150">Max Level</th><th>Description</th></tr></thead><tbody><tr><td>Impact</td><td>Tridents</td><td>IV</td><td>Chance to double-deal damage</td></tr><tr><td>Replenish</td><td>Pickaxes</td><td>III</td><td>Chance to restore food while mining</td></tr><tr><td>Critical</td><td>Swords</td><td>III</td><td>Increase damage done with critical hit</td></tr><tr><td>Snap</td><td>Fishing Rods</td><td>III</td><td>Pull hit entity towards you</td></tr><tr><td>Hook</td><td>Fishing Rods</td><td>III</td><td>Get more XP from fishing</td></tr><tr><td>Blind</td><td>Swords</td><td>III</td><td>Chance of causing blindness when attacking</td></tr><tr><td>Snare</td><td>Bows</td><td>IV</td><td>Chance to slow and fatigue enemies with projectiles</td></tr><tr><td>Springs</td><td>Boots</td><td>III</td><td>Gives jump boost</td></tr><tr><td>Wither</td><td>Armor</td><td>V</td><td>Chance to give the wither effect</td></tr><tr><td>Smoke Bomb</td><td>Helmets</td><td>VIII</td><td>When you are near death, you will spawn a smoke bomb to distract your enemies</td></tr><tr><td>Extinguish</td><td>Leggings</td><td>III</td><td>Chance to extinguish yourself when on fire</td></tr><tr><td>Shockwave</td><td>Chestplates</td><td>V</td><td>Chance to push back your attacker when your health is low</td></tr><tr><td>Vampire</td><td>Swords</td><td>III</td><td>Chance to heal your for up to 3 HP a few seconds after you strike</td></tr><tr><td>Bowmaster</td><td>Bows, Crossbows, Tridents</td><td>V</td><td>Multiplies damage against players who are wielding a sword at the time they were hit</td></tr><tr><td>Curse</td><td>Armor</td><td>II</td><td>Chance to give your enemy mining fatigue</td></tr><tr><td>Poseidon</td><td>Tridents</td><td>IV</td><td>Increases damage dealt with tridents</td></tr><tr><td>Marksman</td><td>Crossbows</td><td>IV</td><td>Increases damage dealt with crossbows</td></tr><tr><td>Anti Gravity</td><td>Boots</td><td>III</td><td>Super jump</td></tr><tr><td>Reaper</td><td>Axes</td><td>IV</td><td>Chance to give your opponent the wither and blindness effects while dealing damage</td></tr><tr><td>Shackle</td><td>Swords</td><td>III</td><td>Your attack pulls mob toward you</td></tr><tr><td>Cactus</td><td>Armor</td><td>II</td><td>Inures your attacker but does not affect your durability</td></tr><tr><td>Execute</td><td>Swords</td><td>VII</td><td>Damage buff when your targets is at low HP</td></tr><tr><td>Frozen</td><td>Armor</td><td>III</td><td>Can cause slowness to attacker when defending</td></tr><tr><td>Paralyze</td><td>Swords</td><td>IV</td><td>Gives lightning effect and a chance for slowness and slow swinging</td></tr><tr><td>Poison</td><td>Weapons</td><td>III</td><td>Chance of giving poison effect</td></tr><tr><td>Poisoned</td><td>Armor</td><td>IV</td><td>Chance to give poison to your attacker</td></tr><tr><td>Stormcaller</td><td>Armor</td><td>IV</td><td>Strikes lightning on attacking players</td></tr><tr><td>Demonforged</td><td>Swords</td><td>IV</td><td>Increases durability loss on your enemy's armor</td></tr><tr><td>Trap</td><td>Swords</td><td>III</td><td>Chance to give buffed slowness effect</td></tr><tr><td>Venom</td><td>Bows</td><td>III</td><td>Chance of dealing poison</td></tr><tr><td>Voodoo</td><td>Armor</td><td>VI</td><td>Chance to deal weakness</td></tr><tr><td>Pummel</td><td>Axes</td><td>III</td><td>Chance to slow nearby enemy players for a short period</td></tr><tr><td>Farcast</td><td>Bows</td><td>V</td><td>Chance to knockback melee attackers by a couple of blocks when they hit you; Increased chance of protection when your HP is low</td></tr><tr><td>Greatsword</td><td>Swords</td><td>V</td><td>Multiplies damage against players who are wielding a bow at the time they are hit</td></tr><tr><td>Hardened</td><td>Armor</td><td>III</td><td>Chance to recover durability when damaged</td></tr><tr><td>Hijack</td><td>Bows</td><td>IV</td><td>Chance to convert summoned enemy guardians into your own when they are shot with an arrow</td></tr><tr><td>Suspend</td><td>Swords</td><td>III</td><td>Chance to cause no knockback to mobs</td></tr><tr><td>Spark</td><td>Tridents</td><td>III</td><td>Light opponents on fire</td></tr><tr><td>Blunt Force</td><td>Axes</td><td>IV</td><td>Chance to strike with great force</td></tr></tbody></table>

### Ultimate

Cost: 50,000 XP points

| Enchantment     | Applies To        | Max Level | Description                                                                                                                                                  |
| --------------- | ----------------- | --------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| Planter         | Hoes              | III       | Plant seeds in a 3x3 area by shift right clicking                                                                                                            |
| Potato Planter  | Hoes              | III       | Plant potatoes in a 3x3 area by shift right clicking                                                                                                         |
| Carrot Planter  | Hoes              | III       | Plant carrots in a 3x3 area by shift right clicking                                                                                                          |
| Jelly Lefs      | Boots             | III       | Chance to negate fall damage                                                                                                                                 |
| Hook            | Fishing Rods      | III       | Chance to increase luck while fishing                                                                                                                        |
| Permafrost      | Swords            | V         | Chance to slow and bleed opponents                                                                                                                           |
| Diminish        | Axes              | I         | Chance to give your enemy mining fatigue                                                                                                                     |
| Interrupt       | Swords            | II        | Chance to give your enemy mining fatigue                                                                                                                     |
| Exalted         | Swords            | IV        | Chance of removing bad potion effects                                                                                                                        |
| Trench          | Pickaxes, Shovels | IX        | Chance to break blocks in a 3x3 (+) area                                                                                                                     |
| Guardians       | Amor              | X         | Chance to spawn iron golems to assist you and watch over you                                                                                                 |
| Implants        | Helemets          | III       | Chance to restore food every few seconds                                                                                                                     |
| Piercing        | Bows              | V         | Inflicts more damage                                                                                                                                         |
| Archer          | Bows              | IV        | Increases damage dealt with bows                                                                                                                             |
| Safeguard       | Armor             | II        | Chance to gain damage resistance when defending                                                                                                              |
| Confuse         | Swords            | IV        | Chance to give nausea effect                                                                                                                                 |
| Tank            | Armor             | IV        | Chance to decrease damage from enemy axes by 2% per level                                                                                                    |
| Swordsman       | Armor             | V         | Chance to reduce incoming damage while wielding a sword by up to 22% at max level                                                                            |
| Striker         | Bows              | III       | Rain arrows over opponent                                                                                                                                    |
| Sniper          | Bows              | V         | Headshots with bows deal double damage                                                                                                                       |
| Pickpocket      | Weapons           | III       | Chance to steal in-game money whilst fighting                                                                                                                |
| Reinforced      | Armor             | IV        | Takes less damage when being hit from behind                                                                                                                 |
| Angelic         | Armor             | V         | Heals some health when damaged                                                                                                                               |
| Arrow Lifesteal | Bows              | V         | Chance to steal health from opponent                                                                                                                         |
| Arrow Deflect   | Armor             | IV        | Chance to prevent enemy arrow from dealing damage                                                                                                            |
| Arrow Break     | Axes              | VI        | Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it                                         |
| Assassin        | Swords            | V         | The closer you are to your enemy, the more damage you deal (up to 1.25x); However, if you are more than 2 blocks away, you will deal less damage than normal |
| Blessed         | Axes              | IV        | Chance of removing debuffs                                                                                                                                   |
| Corrupt         | Axes              | IV        | Deals damage over time                                                                                                                                       |
| Ragdoll         | Armor             | IV        | Whenever you take damage you are pushed far back                                                                                                             |
| Block           | Swords            | III       | Chance to negate an attack and deal up to 4 damage back                                                                                                      |
| Detonate        | Pickaxes, Shovels | IX        | Chance to break blocks in a 3x3 (+) area                                                                                                                     |
| Dodge           | Armor             | V         | Chance to dodge physical enemy attacks, increased chance if sneaking                                                                                         |
| Enrage          | Swords            | III       | Deal more damage on low HP                                                                                                                                   |
| Ice Aspect      | Swords            | III       | Chance of causing the slowness effect on your enemy                                                                                                          |
| Demonic         | Armor             | III       | Chance to remove fire resistance from your enemy                                                                                                             |
| Marksman        | Armor             | IV        | Increases damage dealt with bows                                                                                                                             |
| Dominate        | Swords            | IV        | Chance to weaken enemy players when attacked, causing them to deal less damage                                                                               |
| Arsonist        | Swords            | III       | Chance to deal more damage whilst on fire                                                                                                                    |
| Ender Walker    | Boots             | V         | Chance to cure wither and poison when attacked and heal at high levels                                                                                       |
| Eagle Eye       | Bows              | V         | Chance to deal 1-4 durability damage to all armor pieces of enemy player                                                                                     |
| Annihilate      | Axes              | VI        | Demolish your opponents armor quicker                                                                                                                        |
| Heavy           | Armor             | V         | Decreases damage from enemy bows by 2% per level                                                                                                             |
| Longbow         | Bows              | IV        | Greatly increases damage dealt to enemy players that have a bow in their hands                                                                               |
| Unfocus         | Bows              | V         | Chance to unfocus target player, reducing their outgoing bow damage by 50% for up to 10 seconds                                                              |
| Valor           | Armor             | V         | Chance to reduce incoming damage while wielding a sword by up to 22% at max level                                                                            |
| Pacify          | Bows              | IV        | Chance to pacify your target, dealing 1-4 damage and stopping their next attack on you                                                                       |
| Metaphysical    | Boots             | IV        | Chance to be cured of slowness when attacked; at max level, you will only be affected approx. 10% of the time                                                |
| Creeper Armor   | Armor             | III       | Chance to be immune to explosive damage, at higher levels you have a chance to heal                                                                          |
| Spirits         | Armor             | X         | Chance to spawn blazes that heal yourself and your allies in combat                                                                                          |
| Bleed           | Axes              | VI        | Applies bleed stacks to enemies that decrease their movement speed                                                                                           |
| Fuddle          | Swords            | III       | Disorganize opponent's hotbar                                                                                                                                |
| Aegis           | Boots             | III       | Chance to gain speed when taking fall damage                                                                                                                 |
| Plummet         | Boots             | III       | Deal damage to nearby mobs when taking fall damage                                                                                                           |

### Legendary

Cost: 100,000 XP points

<table><thead><tr><th width="150">Enchantment</th><th width="150">Applies To</th><th width="150">Max Level</th><th>Description</th></tr></thead><tbody><tr><td>Twinge</td><td>Tridents</td><td>IV</td><td>Make your enemy bleed if hit using melee attack</td></tr><tr><td>Bait</td><td>Fishing Rods</td><td>III</td><td>Chance to receive double fishing drops</td></tr><tr><td>Hardened</td><td>Armor</td><td>III</td><td>Chance to recover durability when damaged by players</td></tr><tr><td>Patch</td><td>Armor</td><td>III</td><td>Chance to recover durability when damaged by mobs</td></tr><tr><td>Turmoil</td><td>Armor</td><td>III</td><td>Chance to prevent opponents guards from spawning</td></tr><tr><td>Restore</td><td>Tools</td><td>IV</td><td>Upon breaking, item has a chance to lose this enchantment and repair half of its durability</td></tr><tr><td>Rebound</td><td>Weapons</td><td>III</td><td>Gain some health back after kills</td></tr><tr><td>Judgement</td><td>Elytra</td><td>V</td><td>Chance of poisoning opponent and gaining regeneration</td></tr><tr><td>Divert</td><td>Armor</td><td>V</td><td>Chance of poisoning opponent and gaining regeneration</td></tr><tr><td>Unholy</td><td>Armor</td><td>V</td><td>Defend with weakness and wither effects</td></tr><tr><td>Chaos</td><td>Tridents</td><td>V</td><td>Deal weakness and wither effects</td></tr><tr><td>Chunky</td><td>Chestplates</td><td>VI</td><td>Chance to receive less damage</td></tr><tr><td>Barbarian</td><td>Axes</td><td>IV</td><td>Chance to inflict more axe damage</td></tr><tr><td>Lucid</td><td>Armor</td><td>III</td><td>Chance to cure blindness and gain night vision when hit</td></tr><tr><td>Double Strike</td><td>Swords</td><td>III</td><td>Chance to strike twice</td></tr><tr><td>Inquisitive</td><td>Swords</td><td>IV</td><td>Chance to increase XP drops from mobs</td></tr><tr><td>Lifesteal</td><td>Swords</td><td>V</td><td>Chance to steal health when attacking</td></tr><tr><td>Armored</td><td>Armor</td><td>IV</td><td>Decreases damage from enemy swords by 2% per level</td></tr><tr><td>Blacksmith</td><td>Axes</td><td>V</td><td>Repair your weapon in exchange for dealing less damage</td></tr><tr><td>Disarmor</td><td>Swords</td><td>VIII</td><td>Chance of unequipping random armor piece from your opponent</td></tr><tr><td>Impale</td><td>Bows</td><td>IV</td><td>Chance to deal HUGE amounts of damage to your opponent, causing slowness V for some time</td></tr><tr><td>Protection</td><td>Armor</td><td>V</td><td>Automatically heals and cures all nearby faction allies</td></tr><tr><td>Torrent</td><td>Boots</td><td>IV</td><td>Deal increased damage while in water</td></tr><tr><td>Surprise</td><td>Armor</td><td>IV</td><td>Chance to teleport behind your opponent and take them by surprise</td></tr><tr><td>Stun</td><td>Weapons</td><td>III</td><td>Chance to slow opponent, make them feel weak, and remove slowness from you</td></tr><tr><td>Quiver</td><td>Boots</td><td>VI</td><td>Chance to fling your attackers into the air</td></tr><tr><td>Fat</td><td>Chestplate</td><td>VI</td><td>Chance to receive increased damage negation when damaged, as well as absorption at higher levels</td></tr><tr><td>Hex</td><td>Axes</td><td>IV</td><td>Once a target is affected by Hex, a portion of all their outgoing damage is decreased; 3-7 damage is reflected back to them</td></tr><tr><td>Clarity</td><td>Armor</td><td>III</td><td>Cure blindness when attacked</td></tr><tr><td>Deathbringer</td><td>Armor</td><td>III</td><td>Chance to deal double damage</td></tr><tr><td>Drunk</td><td>Helmets</td><td>IV</td><td>Slowness and slow swinging with a chance to get strength</td></tr><tr><td>Enlighted</td><td>Armor</td><td>III</td><td>Can heal hearts while taking damage</td></tr><tr><td>Gears</td><td>Boots</td><td>III</td><td>Added speed when equipped</td></tr><tr><td>Inversion</td><td>Swords</td><td>IV</td><td>Damage dealt to you has a chance to be blocked and heal your for 1-5 HP</td></tr><tr><td>Overload</td><td>Armor</td><td>III</td><td>Permanent increase in hearts</td></tr><tr><td>Rage</td><td>Weapons</td><td>VI</td><td>For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent; up to 5 max combo hits</td></tr><tr><td>Silence</td><td>Swords</td><td>IV</td><td>Chance to stop activation of your enemy's custom armor enchants</td></tr><tr><td>Exterminator</td><td>Leggings</td><td>III</td><td>When attacked, chance to temporarily disable enemy ability to use Undead Ruse, Guardians, and Spirits</td></tr><tr><td>Hellforged</td><td>Weapons, Tools, Armor</td><td>III</td><td>Chance to repair durability while sneaking</td></tr><tr><td>Strife</td><td>Tridents</td><td>III</td><td>Increases trident melee damage</td></tr><tr><td>Disarm</td><td>Swords</td><td>III</td><td>Chance to disarm opponent</td></tr><tr><td>Deadshot</td><td>Tridents</td><td>V</td><td>Headshots with tridents deal double damage</td></tr></tbody></table>

### Heroic

Cost: 250,000 XP points

| Enchantment                 | Applies To  | Max Level | Description                                                                                                                                                                                 |
| --------------------------- | ----------- | --------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Insanity                    | Axes        | VII       | You swing your sword like an extreme maniac; chance to multiply damage against players who are wielding a sword at the time they are hit; requires Insanity VIII to apply                   |
| Mega Heavy                  | Armor       | V         | Chance to decrease damage from enemy bows by 10% plus an additional 2% per level; requires Heavy V to apply                                                                                 |
| Bewitched Hex               | Axes        | IV        | Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reduced; when attacked, they receive extra damage; requires Hex IV to apply                         |
| Mighty Cactus               | Armor       | II        | Chance to stop enemy attack and injures your attacker but does not affect your durability; requires Cactus II to apply                                                                      |
| Soul Hardened               | Armor       | III       | Up to 50% chance to block enemy soul trap, armor takes less durability damage; requires Hardened III to apply                                                                               |
| Polymorphic Metaphysical    | Boots       | IV        | Chance to be cured of slowness when attacked; at max level, you will only be affected approx. 10% of the time; requires Metaphysical IV to apply                                            |
| Reinforced Tank             | Armor       | IV        | Decreases damage from enemy axes by 6% plus 2% per level; requires Tank IV to apply                                                                                                         |
| Epidemic Carrier            | Leggings    | VIII      | When near death, chance to summons creepers and debuffs to avenge you; requires Plague Carrier VIII to apply                                                                                |
| Godly Overload              | Armor       | III       | A very large permanent increase in hearts; requires Overload III to apply                                                                                                                   |
| Reflective Block            | Swords      | III       | Chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not; requires Block III to apply  |
| Master Inquisitive          | Swords      | IV        | Chance to massively increase XP drops from mobs; requires Inquisitive IV to apply                                                                                                           |
| Planetary Deathbringer      | Armor       | III       | Increased chance to deal 1.5x damage; requires Deathbringer III to apply                                                                                                                    |
| Divine Enlighted            | Armor       | III       | High chance of healing lots of HP while taking damage; requires Enlighted III to apply                                                                                                      |
| Lethal Sniper               | Bows        | V         | Increased headshot chance and multiplied damage up to 4.5x; requires Sniper V to apply                                                                                                      |
| Atomic Detonate             | Tools       | IX        | Summons up to a 7x7 explosion around any blocks you break; requires Detonate IX to apply                                                                                                    |
| Titan Trap                  | Swords      | III       | Chance to give a longer lasting buffed slowness effect; requires Trap III to apply                                                                                                          |
| Bidirectional Teleportation | Bows        | IV        | Chance to grapple an enemy towards you                                                                                                                                                      |
| Master Blacksmith           | Axes        | V         | Chance to heal your most damaged piece of armor by 2-3 durability when you hit a player, but when it procs your attack will deal between 75%-100% damage; requires Blacksmith V to apply    |
| Vengeful Diminish           | Chestplates | VI        | Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker; requires Diminish VI to apply                    |
| Alien Implants              | Helmets     | III       | Heal 2x the HP of normal Implants, and at max level all your hunger loss is disabled; requires Implants III                                                                                 |
| Ethereal Dodge              | Armor       | I         | Increased proc rate over normal Dodge with a small chance to gain Speed V for a few seconds on successful dodge; requires Dodge V to apply                                                  |
| Paladin Armored             | Armor       | IV        | Negates 10 plus 5 per level of enemy sword damage; a chance to be Blessed every time you are struck by an enemy sword; requires Armored IV to apply                                         |
| Demonic Lifesteal           | Swords      | V         | Heals much more HP at a greatly increased rate compared to normal Lifesteal; requires Lifesteal V to apply                                                                                  |
| Deep Bleed                  | Axes        | VI        | Chance to affect foes with increased slowness and inflict more damage; requires Bleed VI to apply                                                                                           |
| Shadow Assassin             | Swords      | V         | The closer you are to your enemy, the more damage you deal (up to 1.875x); however, if you are more than 2 blocks away, you will deal less damage than normal; requires Assassin V to apply |

### Unobtainable

Any AE enchantment on any of the Tantrum gear (on all Tiers) is unobtainable. Occasionally an unobtainable enchantment will be given out via Give-Aways.

### Other

| Enchantment                | Applies To                          | Description                                                                                             | Where To Find                                    |
| -------------------------- | ----------------------------------- | ------------------------------------------------------------------------------------------------------- | ------------------------------------------------ |
| Stay Glassy                | Pickaxes                            | Instantly break glass and other blocks that have no preferred harvest tool                              | Zombie Goods, Ender Mints, Boomtown/NPC at spawn |
| Metastasized Rot           | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Zombie Goods/NPC at spawn                        |
| Woolen Requital            | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Sheep Shop/NPC at spawn                          |
| Shattered Void             | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Ender Mints/NPC at spawn                         |
| Skeletal Collapse          | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Skeleton Skrap/NPC at spawn                      |
| Destruction Incarnate      | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Boomtown/NPC at spawn                            |
| Creepy Crawler             | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | World Mine Web/NPC at spawn                      |
| Unbridled Innocence        | Swords, Axes                        | Cosmetic enchant; makes sounds and particles on swing                                                   | Cow Patties/NPC at spawn                         |
| Pristine Enlightenment     | Pristine Gladius                    | Massively increases XP drops from mobs; 100% chance every 2s; requires Inquisitive 99 to apply          | High Sorcery/NPC at Info Island                  |
| Pristine Enlightened Force | Pristine Broadaxe                   | Massively increased XP drops from mobs; 100% chance every 2s; requires Blunt Force 99 to apply          | High Sorcery/NPC at Info Island                  |
| Void Stomach               | Pristine Gladius, Pristine Broadaxe | Killing mobs satiates your seemingly unending hunger; 100% chance every 2s; requires Devour 99 to apply | High Sorcery/NPC at Info Island                  |
| Big Bang                   | Pristine Compound Bow               | Your arrows explode from sheer velocity; 100% chance every 2s; requires Archer 99 to apply              | High Sorcery/NPC at Info Island                  |
| Favor of Luck              | Swords, Axes                        | Cosmetic enchant; fancy particle effects on swing                                                       | NPC at Fallout Shelter                           |
| Seal of Mana               | Swords, Axes                        | Cosmetic enchant; fancy particle effects on swing                                                       | NPC at Fallout Shelter                           |
| Spark of Phoenix Ashes     | Swords, Axes                        | Cosmetic enchant; fancy particle effects on swing                                                       | NPC at Fallout Shelter                           |
| Infusion of Glorious Shock | Swords, Axes                        | Cosmetic enchant; fancy particle effects on swing                                                       | NPC at Fallout Shelter                           |

![Favor of Luck](/files/DUuaNLJJ2oSlIoaBSw6N)

![Seal of Mana](/files/2cVwtFZWUmJSZbb0IE6k)

![Spark of Phoenix Ashes](/files/ZBmw5HqZVvwF70nyncbS)

![Infusion of Glorious Shock](/files/hU8d1vrcGw6nZRUIvBOW)
