Enchantments List

This page will be long, but I'm putting all AE's here for easy searchability and navigation.

Simple

Cost: 4,000 XP points

EnchantmentApplies ToMax LevelDescription

Strike

Swords, Bows, Crossbows, Tridents

III

Chance to strike lightning at the opponent

Aquatic

Helmets

I

Breathe under water

Experience

Tools

V

Chance to get more experience from ores

Hasten

Tools

III

Chance to gain haste after breaking blocks

Rebreather

Pickaxes

II

Chance to regain air when mining under water

Glowing

Helmets

I

Gives permanent night vision

Decapitation

Swords, Axes

III

Chance to have opponent's head drop on death

Forcefield

Swords

V

Chance to push away your opponent

Shuffle

Armor

III

Shuffles opponent's hotbar

Confusion

Axes

III

Chance to deal nausea to your victim

Etheral

Swords

III

Gain haste upon killing mobs

Insomnia

Swords

VII

Gives slowness, slow swinging, and confusion

Lightning

Bows

III

Chance to strike lightning at the opponent

Oxygenate

Pickaxes

I

Refills oxygen levels when breaking blocks under water

Thundering Blow

Swords

III

Can cause smite effect on your enemy

Headless

Swords

III

Victims have a chance of dropping their head on death

Obliterate

Swords

V

Extreme knockback

Unique

Cost: 8,000 XP points

EnchantmentApplies ToMax LevelDescription

Replanter

Hoes

I

Replants crops when you break them

Berserk

Swords, Axes

V

Chance of strength and mining fatigue

Reflect

Armor

V

Absorb enemy damage and reflect it back

Featherweight

Swords, Axes

III

Chance to get a burst of haste

Ravenous

Swords, Axes

IV

Chance to regain hunger while fighting

Virus

Bows, Crossbows, Tridents

III

Chance of giving poison effect

Perish

Bows, Crossbows, Tridents

V

Chance to give the wither effect

Devour

Weapons

III

Chance to restore food while killing mobs

Lifebloom

Leggings

IV

Completely heals allies and truces on your death in 10 block radius

Famine

Weapons

IV

Chance to give your opponent the hunger effect

Obsidian Destroyer

Pickaxes

V

Chance to instantly break obsidian blocks

Ward

Armor

IV

Chance to absorb enemy damage and heal you

Curse

Chestplates

V

Gives strength, slowness, and resistance at low HP

EnderShift

Helmets, Boots

III

Gives speed/health boost at low HP

Explosive

Bows

V

Explosive arrows

Molten

Armor

IV

Chance of setting your attacker ablaze

Commander

Armor

V

Nearby allies are given haste

Self Destruct

Armor

III

When close to death, TNT spawns around you to end you and remove your dropped items

Sustain

Armor

IV

Chance to regain hunger when getting hit

Skill Swipe

Swords

V

Chance to steal some of your enemy's XP every time you damage them

Plague Carrier

Leggings

VIII

When near death, summons creepers and debuffs to avenge you

Virus

Bows

IV

Multiplies all wither and poison effects on the affected target

Elite

Cost: 25,000 XP points

EnchantmentApplies ToMax LevelDescription

Impact

Tridents

IV

Chance to double-deal damage

Replenish

Pickaxes

III

Chance to restore food while mining

Critical

Swords

III

Increase damage done with critical hit

Snap

Fishing Rods

III

Pull hit entity towards you

Hook

Fishing Rods

III

Get more XP from fishing

Blind

Swords

III

Chance of causing blindness when attacking

Snare

Bows

IV

Chance to slow and fatigue enemies with projectiles

Springs

Boots

III

Gives jump boost

Wither

Armor

V

Chance to give the wither effect

Smoke Bomb

Helmets

VIII

When you are near death, you will spawn a smoke bomb to distract your enemies

Extinguish

Leggings

III

Chance to extinguish yourself when on fire

Shockwave

Chestplates

V

Chance to push back your attacker when your health is low

Vampire

Swords

III

Chance to heal your for up to 3 HP a few seconds after you strike

Bowmaster

Bows, Crossbows, Tridents

V

Multiplies damage against players who are wielding a sword at the time they were hit

Curse

Armor

II

Chance to give your enemy mining fatigue

Poseidon

Tridents

IV

Increases damage dealt with tridents

Marksman

Crossbows

IV

Increases damage dealt with crossbows

Anti Gravity

Boots

III

Super jump

Reaper

Axes

IV

Chance to give your opponent the wither and blindness effects while dealing damage

Shackle

Swords

III

Your attack pulls mob toward you

Cactus

Armor

II

Inures your attacker but does not affect your durability

Execute

Swords

VII

Damage buff when your targets is at low HP

Frozen

Armor

III

Can cause slowness to attacker when defending

Paralyze

Swords

IV

Gives lightning effect and a chance for slowness and slow swinging

Poison

Weapons

III

Chance of giving poison effect

Poisoned

Armor

IV

Chance to give poison to your attacker

Stormcaller

Armor

IV

Strikes lightning on attacking players

Demonforged

Swords

IV

Increases durability loss on your enemy's armor

Trap

Swords

III

Chance to give buffed slowness effect

Venom

Bows

III

Chance of dealing poison

Voodoo

Armor

VI

Chance to deal weakness

Pummel

Axes

III

Chance to slow nearby enemy players for a short period

Farcast

Bows

V

Chance to knockback melee attackers by a couple of blocks when they hit you; Increased chance of protection when your HP is low

Greatsword

Swords

V

Multiplies damage against players who are wielding a bow at the time they are hit

Hardened

Armor

III

Chance to recover durability when damaged

Hijack

Bows

IV

Chance to convert summoned enemy guardians into your own when they are shot with an arrow

Suspend

Swords

III

Chance to cause no knockback to mobs

Spark

Tridents

III

Light opponents on fire

Blunt Force

Axes

IV

Chance to strike with great force

Ultimate

Cost: 50,000 XP points

EnchantmentApplies ToMax LevelDescription

Planter

Hoes

III

Plant seeds in a 3x3 area by shift right clicking

Potato Planter

Hoes

III

Plant potatoes in a 3x3 area by shift right clicking

Carrot Planter

Hoes

III

Plant carrots in a 3x3 area by shift right clicking

Jelly Lefs

Boots

III

Chance to negate fall damage

Hook

Fishing Rods

III

Chance to increase luck while fishing

Permafrost

Swords

V

Chance to slow and bleed opponents

Diminish

Axes

I

Chance to give your enemy mining fatigue

Interrupt

Swords

II

Chance to give your enemy mining fatigue

Exalted

Swords

IV

Chance of removing bad potion effects

Trench

Pickaxes, Shovels

IX

Chance to break blocks in a 3x3 (+) area

Guardians

Amor

X

Chance to spawn iron golems to assist you and watch over you

Implants

Helemets

III

Chance to restore food every few seconds

Piercing

Bows

V

Inflicts more damage

Archer

Bows

IV

Increases damage dealt with bows

Safeguard

Armor

II

Chance to gain damage resistance when defending

Confuse

Swords

IV

Chance to give nausea effect

Tank

Armor

IV

Chance to decrease damage from enemy axes by 2% per level

Swordsman

Armor

V

Chance to reduce incoming damage while wielding a sword by up to 22% at max level

Striker

Bows

III

Rain arrows over opponent

Sniper

Bows

V

Headshots with bows deal double damage

Pickpocket

Weapons

III

Chance to steal in-game money whilst fighting

Reinforced

Armor

IV

Takes less damage when being hit from behind

Angelic

Armor

V

Heals some health when damaged

Arrow Lifesteal

Bows

V

Chance to steal health from opponent

Arrow Deflect

Armor

IV

Chance to prevent enemy arrow from dealing damage

Arrow Break

Axes

VI

Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it

Assassin

Swords

V

The closer you are to your enemy, the more damage you deal (up to 1.25x); However, if you are more than 2 blocks away, you will deal less damage than normal

Blessed

Axes

IV

Chance of removing debuffs

Corrupt

Axes

IV

Deals damage over time

Ragdoll

Armor

IV

Whenever you take damage you are pushed far back

Block

Swords

III

Chance to negate an attack and deal up to 4 damage back

Detonate

Pickaxes, Shovels

IX

Chance to break blocks in a 3x3 (+) area

Dodge

Armor

V

Chance to dodge physical enemy attacks, increased chance if sneaking

Enrage

Swords

III

Deal more damage on low HP

Ice Aspect

Swords

III

Chance of causing the slowness effect on your enemy

Demonic

Armor

III

Chance to remove fire resistance from your enemy

Marksman

Armor

IV

Increases damage dealt with bows

Dominate

Swords

IV

Chance to weaken enemy players when attacked, causing them to deal less damage

Arsonist

Swords

III

Chance to deal more damage whilst on fire

Ender Walker

Boots

V

Chance to cure wither and poison when attacked and heal at high levels

Eagle Eye

Bows

V

Chance to deal 1-4 durability damage to all armor pieces of enemy player

Annihilate

Axes

VI

Demolish your opponents armor quicker

Heavy

Armor

V

Decreases damage from enemy bows by 2% per level

Longbow

Bows

IV

Greatly increases damage dealt to enemy players that have a bow in their hands

Unfocus

Bows

V

Chance to unfocus target player, reducing their outgoing bow damage by 50% for up to 10 seconds

Valor

Armor

V

Chance to reduce incoming damage while wielding a sword by up to 22% at max level

Pacify

Bows

IV

Chance to pacify your target, dealing 1-4 damage and stopping their next attack on you

Metaphysical

Boots

IV

Chance to be cured of slowness when attacked; at max level, you will only be affected approx. 10% of the time

Creeper Armor

Armor

III

Chance to be immune to explosive damage, at higher levels you have a chance to heal

Spirits

Armor

X

Chance to spawn blazes that heal yourself and your allies in combat

Bleed

Axes

VI

Applies bleed stacks to enemies that decrease their movement speed

Fuddle

Swords

III

Disorganize opponent's hotbar

Aegis

Boots

III

Chance to gain speed when taking fall damage

Plummet

Boots

III

Deal damage to nearby mobs when taking fall damage

Legendary

Cost: 100,000 XP points

EnchantmentApplies ToMax LevelDescription

Twinge

Tridents

IV

Make your enemy bleed if hit using melee attack

Bait

Fishing Rods

III

Chance to receive double fishing drops

Hardened

Armor

III

Chance to recover durability when damaged by players

Patch

Armor

III

Chance to recover durability when damaged by mobs

Turmoil

Armor

III

Chance to prevent opponents guards from spawning

Restore

Tools

IV

Upon breaking, item has a chance to lose this enchantment and repair half of its durability

Rebound

Weapons

III

Gain some health back after kills

Judgement

Elytra

V

Chance of poisoning opponent and gaining regeneration

Divert

Armor

V

Chance of poisoning opponent and gaining regeneration

Unholy

Armor

V

Defend with weakness and wither effects

Chaos

Tridents

V

Deal weakness and wither effects

Chunky

Chestplates

VI

Chance to receive less damage

Barbarian

Axes

IV

Chance to inflict more axe damage

Lucid

Armor

III

Chance to cure blindness and gain night vision when hit

Double Strike

Swords

III

Chance to strike twice

Inquisitive

Swords

IV

Chance to increase XP drops from mobs

Lifesteal

Swords

V

Chance to steal health when attacking

Armored

Armor

IV

Decreases damage from enemy swords by 2% per level

Blacksmith

Axes

V

Repair your weapon in exchange for dealing less damage

Disarmor

Swords

VIII

Chance of unequipping random armor piece from your opponent

Impale

Bows

IV

Chance to deal HUGE amounts of damage to your opponent, causing slowness V for some time

Protection

Armor

V

Automatically heals and cures all nearby faction allies

Torrent

Boots

IV

Deal increased damage while in water

Surprise

Armor

IV

Chance to teleport behind your opponent and take them by surprise

Stun

Weapons

III

Chance to slow opponent, make them feel weak, and remove slowness from you

Quiver

Boots

VI

Chance to fling your attackers into the air

Fat

Chestplate

VI

Chance to receive increased damage negation when damaged, as well as absorption at higher levels

Hex

Axes

IV

Once a target is affected by Hex, a portion of all their outgoing damage is decreased; 3-7 damage is reflected back to them

Clarity

Armor

III

Cure blindness when attacked

Deathbringer

Armor

III

Chance to deal double damage

Drunk

Helmets

IV

Slowness and slow swinging with a chance to get strength

Enlighted

Armor

III

Can heal hearts while taking damage

Gears

Boots

III

Added speed when equipped

Inversion

Swords

IV

Damage dealt to you has a chance to be blocked and heal your for 1-5 HP

Overload

Armor

III

Permanent increase in hearts

Rage

Weapons

VI

For every combo hit you land, chance to do 0.5 heart damage per combo to your opponent; up to 5 max combo hits

Silence

Swords

IV

Chance to stop activation of your enemy's custom armor enchants

Exterminator

Leggings

III

When attacked, chance to temporarily disable enemy ability to use Undead Ruse, Guardians, and Spirits

Hellforged

Weapons, Tools, Armor

III

Chance to repair durability while sneaking

Strife

Tridents

III

Increases trident melee damage

Disarm

Swords

III

Chance to disarm opponent

Deadshot

Tridents

V

Headshots with tridents deal double damage

Heroic

Cost: 250,000 XP points

EnchantmentApplies ToMax LevelDescription

Insanity

Axes

VII

You swing your sword like an extreme maniac; chance to multiply damage against players who are wielding a sword at the time they are hit; requires Insanity VIII to apply

Mega Heavy

Armor

V

Chance to decrease damage from enemy bows by 10% plus an additional 2% per level; requires Heavy V to apply

Bewitched Hex

Axes

IV

Once a target is affected with Bewitched Hex, a portion of all their outgoing damage is reduced; when attacked, they receive extra damage; requires Hex IV to apply

Mighty Cactus

Armor

II

Chance to stop enemy attack and injures your attacker but does not affect your durability; requires Cactus II to apply

Soul Hardened

Armor

III

Up to 50% chance to block enemy soul trap, armor takes less durability damage; requires Hardened III to apply

Polymorphic Metaphysical

Boots

IV

Chance to be cured of slowness when attacked; at max level, you will only be affected approx. 10% of the time; requires Metaphysical IV to apply

Reinforced Tank

Armor

IV

Decreases damage from enemy axes by 6% plus 2% per level; requires Tank IV to apply

Epidemic Carrier

Leggings

VIII

When near death, chance to summons creepers and debuffs to avenge you; requires Plague Carrier VIII to apply

Godly Overload

Armor

III

A very large permanent increase in hearts; requires Overload III to apply

Reflective Block

Swords

III

Chance to greatly or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not; requires Block III to apply

Master Inquisitive

Swords

IV

Chance to massively increase XP drops from mobs; requires Inquisitive IV to apply

Planetary Deathbringer

Armor

III

Increased chance to deal 1.5x damage; requires Deathbringer III to apply

Divine Enlighted

Armor

III

High chance of healing lots of HP while taking damage; requires Enlighted III to apply

Lethal Sniper

Bows

V

Increased headshot chance and multiplied damage up to 4.5x; requires Sniper V to apply

Atomic Detonate

Tools

IX

Summons up to a 7x7 explosion around any blocks you break; requires Detonate IX to apply

Titan Trap

Swords

III

Chance to give a longer lasting buffed slowness effect; requires Trap III to apply

Bidirectional Teleportation

Bows

IV

Chance to grapple an enemy towards you

Master Blacksmith

Axes

V

Chance to heal your most damaged piece of armor by 2-3 durability when you hit a player, but when it procs your attack will deal between 75%-100% damage; requires Blacksmith V to apply

Vengeful Diminish

Chestplates

VI

Ensures that the next strike against you only deals 50% of the damage inflicted and any extra above that will be returned to the attacker; requires Diminish VI to apply

Alien Implants

Helmets

III

Heal 2x the HP of normal Implants, and at max level all your hunger loss is disabled; requires Implants III

Ethereal Dodge

Armor

I

Increased proc rate over normal Dodge with a small chance to gain Speed V for a few seconds on successful dodge; requires Dodge V to apply

Paladin Armored

Armor

IV

Negates 10 plus 5 per level of enemy sword damage; a chance to be Blessed every time you are struck by an enemy sword; requires Armored IV to apply

Demonic Lifesteal

Swords

V

Heals much more HP at a greatly increased rate compared to normal Lifesteal; requires Lifesteal V to apply

Deep Bleed

Axes

VI

Chance to affect foes with increased slowness and inflict more damage; requires Bleed VI to apply

Shadow Assassin

Swords

V

The closer you are to your enemy, the more damage you deal (up to 1.875x); however, if you are more than 2 blocks away, you will deal less damage than normal; requires Assassin V to apply

Unobtainable

Any AE enchantment on any of the Tantrum gear (on all Tiers) is unobtainable. Occasionally an unobtainable enchantment will be given out via Give-Aways.

Other

EnchantmentApplies ToDescriptionWhere To Find

Stay Glassy

Pickaxes

Instantly break glass and other blocks that have no preferred harvest tool

Zombie Goods, Ender Mints, Boomtown/NPC at spawn

Metastasized Rot

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Zombie Goods/NPC at spawn

Woolen Requital

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Sheep Shop/NPC at spawn

Shattered Void

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Ender Mints/NPC at spawn

Skeletal Collapse

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Skeleton Skrap/NPC at spawn

Destruction Incarnate

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Boomtown/NPC at spawn

Creepy Crawler

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

World Mine Web/NPC at spawn

Unbridled Innocence

Swords, Axes

Cosmetic enchant; makes sounds and particles on swing

Cow Patties/NPC at spawn

Pristine Enlightenment

Pristine Gladius

Massively increases XP drops from mobs; 100% chance every 2s; requires Inquisitive 99 to apply

High Sorcery/NPC at Info Island

Pristine Enlightened Force

Pristine Broadaxe

Massively increased XP drops from mobs; 100% chance every 2s; requires Blunt Force 99 to apply

High Sorcery/NPC at Info Island

Void Stomach

Pristine Gladius, Pristine Broadaxe

Killing mobs satiates your seemingly unending hunger; 100% chance every 2s; requires Devour 99 to apply

High Sorcery/NPC at Info Island

Big Bang

Pristine Compound Bow

Your arrows explode from sheer velocity; 100% chance every 2s; requires Archer 99 to apply

High Sorcery/NPC at Info Island

Favor of Luck

Swords, Axes

Cosmetic enchant; fancy particle effects on swing

NPC at Fallout Shelter

Seal of Mana

Swords, Axes

Cosmetic enchant; fancy particle effects on swing

NPC at Fallout Shelter

Spark of Phoenix Ashes

Swords, Axes

Cosmetic enchant; fancy particle effects on swing

NPC at Fallout Shelter

Infusion of Glorious Shock

Swords, Axes

Cosmetic enchant; fancy particle effects on swing

NPC at Fallout Shelter

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