Weapons
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XP Cost: 1 Level
Research Group: Walking Sticks
Description: A stick enchanted with Knockback 2
Crafted in an Enhanced Crafting Table.
XP Cost: 1 Level
Research Group: Walking Sticks
Description: A stick enchanted with Knockback 5
Crafted in an Enhanced Crafting Table.
XP Cost: 6 Levels
Research Group: (none)
Description: An iron sword enchanted with Beheading 2. Has a chance to behead mobs (even a higher chance for wither skeletons).
This only works for vanilla heads and does not work with the sellable custom heads!
Crafted in an Enhanced Crafting Table.
XP Cost: 26 Levels
Research Group: (none)
Description: A golden sword enchanted with Fire Aspect 2, Sharpness 2, Unbreaking 4, and Life Steal 1. Every time you attack something, you have a 45% chance to recover 2 hearts of your health.
Crafted in a Magic Workbench.
XP Cost: 29 Levels
Research Group: (none)
Description: An iron axe that visually launches the ground you're looking at up in the air, and pushes an entity around you 4 blocks away. Uses durability upon each use.
Crafted in a Magic Workbench.
XP Cost: 29 Levels
Research Group: Soulbound Weapons
Description: A diamond sword that stays in your inventory on death. This item is rendered obsolete due to Keep Inventory being on.
Crafted in a Magic Workbench.
XP Cost: 29 Levels
Research Group: Soulbound Weapons
Description: A trident that stays in your inventory on death. This item is rendered obsolete due to Keep Inventory being on.
Crafted in a Magic Workbench.
XP Cost: 29 Levels
Research Group: Soulbound Weapons
Description: A bow that stays in your inventory on death. This item is rendered obsolete due to Keep Inventory being on.
Crafted in a Magic Workbench.
XP Cost: 22 Levels
Research Group: Robin Hood
Description: Any arrows fired using this bow will launch hit enemies into the air.
Crafted in a Magic Workbench.
XP Cost: 22 Levels
Research Group: Robin Hood
Description: Any arrows fired using this bow will prevent hit enemies from moving for 2 seconds.
Crafted in a Magic Workbench.